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LAB

Learn about what’s happening inside INVIVIA Studio and see sneak peeks of our new work.

HIGHLY EVOLVED USELESS THINGS

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February 1st, 2013
MultiPhoto enables users to photograph a moment in time from multiple perspectives. Whereas other “bullet time” apps require designated hosting, lobbies, and editing, MultiPhoto requires minimal configuration. Users simply wait for an assigned camera number and then for one user to trigger the photo-capturing process.

THE STUDIO

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January 23rd, 2013

REDACTED

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January 21st, 2013
REDACTED INVIVIA developed Redacted, a multiplayer and multiplatform web adaptation of the hit board game Cards Against Humanity, as an example of the cutting-edge in rapid prototyping, security, maintainability, software deployment and responsive design. This game adapts automatically to any screen size and any input method, with a minimalist but idiot-proof design that highlights exactly where to click and tap with layout and color. Built on the web framework Meteor, Redacted comfortably scales up to ...
THE NEW MONUMENTS OF EUROPE The skylines of the historic centers of Europe were defined not by the skyscrapers of capitalism as today’s modern cities are, but rather by bell and clock towers, pinnacles of cathedrals, and medieval defenses. The raging debate in Europe between those calling for density and vertical expansion to address the demands of today’s cities and those determined to protect the character of the historic centers has caused much of ...
MIMMI PROPOSAL Although the Minneapolis Convention Center draws visitors from throughout the region and country to its events, the center itself remains somewhat isolated from the rest of Minneapolis, surrounded by large parking facilities and a major interstate that pull us quickly from task to task and thing to thing. After a century of the automobile and decades of globalization, however, we are gradually rediscovering the utility of our feet and ...
DIGITAL DISPATCHES: PROTOTYPING AN INTERACTIVE TIME LINE FOR GSD 075 The landmark exhibition at Harvard’s GSD culls from 75 years of teaching and practice, showing seminal artifacts in plexi covered cases with vertical annotations done in journalistic style. The challenge put to the design team at INVIVIA was to develop an interactive timeline placed at the entrance to the exhibit that would allow visitors to gain a quick temporal context or an in-depth view of a specific period or ...
CNC PLOTTER: A PLATFORM FOR EXPERIMENTAL RAPID-PROTOTYPING I have finalized and begun prototyping a design for a device that will allow me to do experiments in several areas, including organic imaging using DIY Bio technologies; DIY rapid prototyping, experimenting with application approaches, binders and curing techniques; and sculpture/image experiments using a router cutting and ink-jet head to both form and image onto 3D surfaces. In addition one can imagine acquiring a high powered IR laser and beginning to cut plastic and ...
SCULPTING MOTION WORKSHOP Working with the 3D Motion Capture System at the Media laboratory of the Institute of Architecture and Media at Graz University, narrative strategies are developed out of movements in space and implemented in different media – as films and as printed or built objects.
REALFAKE “…people don’t believe there is a difference between real and fake anymore. Bernard Arnault’s marketing plan had worked: consumers don’t buy luxury branded items for what they are. But for what they represent. And good fakes – the kind that can pass for real – now represent socially the same thing as real.” Dana Thomas, “Deluxe,” Penguin Press, New York 2007 (Pg.
FLUSH TOUCH SCREEN, V6 So obvious question is; whats different from version 5. The answer is not much in that it uses the design articulated in version 5. But this is not a test, it is a real working prototype, with all the machining done to specifications. It has a finished rectangular LED Guide, inset into a plywood version of the MDF table material that will be used in the ...

GLOWING BREATH

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January 1st, 2008
While doing tests to understand the last subtleties (I hope) of the shape of the touch screen LED guide, I noticed that when I held my hand close to the screen, but not quite touching it, the moisture from my fingers condensed on the screen leaving a glowing area even after I moved my hand away.
FLUSH TOUCH SCREEN, V5 At our last meeting we determined that big plastic touch screen frame bezels were out, that inserting the touch screen directly into the melamine-MDF table surface was the way to go. In further comparison testing of the different screen material options, I found that the thinner the touch screen material the better the FTIR effect.
Z-DEPTH TOUCH TABLE PROPOSAL Recent INVIVIA brainstorms and discussions have pointed to the desirability of adding Z-Depth to the Touch Table idea. The least obtrusive way to do this would be to illuminate the hand from below the screen and use stereo cameras situated there as well. I’ve made numerous tests of this approach using different screen materials and illuminator positions. What I’ve learned is that the ideal screen material would be a great diffuser ...
FLUSH TOUCH SCREEN, V4 The version 3 Touch Screen’s geometry was greatly determined by the thickness of UV coated polycarbonate sheet I had found at HomeDepot that seemed to do the best job of aiding the FTIR effect as well as providing smooth finger glide across the screen. Since the sheet was .095″ thick and the LEDs are .2″ in diameter LED guide had to have a substantial bevel in order to align ...
FLUSH TOUCH SCREEN, V3 I thought you’d all like to see the first integrated screen and LED Guide working… Whats different from previous versions, you might ask? - LED Guide, touch surface, video screen and backing sheet are now in one strong, reasonably nice looking frame - LED orientation gives even light distribution across screen using only side arrays - Heat dissipation into frame is reduced and now manageable. what needs to be done next? - Narrow beam LED circuits ...
We’ve decided that an instrument is the most interesting way to go re: the touchscreen interface. Here are a few xylophones. Their shape is designed to look like a xylophone but they aren’t too specific or refined. Any feedback would be appreciated, e.g. if you think they need to comply to certain specifications, etc. that would be helpful.
INVIVIA multi-touch displays: what could they be? beyond Surface! We imagined different shapes and textures of displays, at different scales and orientations. We though of possible activities—or experiences—that, more than others, scream for X-touch displays (ex: things people like to do using 2 hands, ten fingers, or working together, coordinating touch-points and traces among themselves; transactions that become “magical” when mediated through touch; objects that unveil themselves in unusual ways ...
  Here is a very crude, very quickly made partial demo of stereo on the touch screen, which will enable the hand to be tracked near the screen… ( I didn’t have time to get the math right for this camera orientation so am not generating the righ z value which we can map to size, or whatever…) but what you see here is that putting stereo cameras off ...
Ah, the joys of having a band saw that works, and lots of scrap wood!!! It didn’t take me more than about 30mins to find a couple sacrificial scraps, mark out a radius, cut them on my band saw and find enough clamps to hold everything together long enough to see if it works… I had to mount the LED array on the end with silver tape to guide the ...
    Here are a couple of movies, the python one shows touching the polycarb, the other shows JMyron and the flash socket test showing the finger positions.. I added reading and writing files, so you can tell it where to look from a file and save the slider positions to a file that gets read in at startup time… I also hooked the movement of the RGB sliders together, since we are ...